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patchzyy/Wiicompiled

Wiicompiled

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A native PC port of Mario Kart Wii, made with static recompilation. There's no emulator in the loop, no interpreter, no JIT, no PowerPC anywhere at runtime. There is no Nintendo code, no assets and no game data anywhere in this project or its releases. You need your own legally dumped copy of the PAL version of the game. Setup only ships the toolchain, the translation runs on your machine against your disc image, and nothing ever gets uploaded. What is a github, I just want to play *Unlocked framerate with interpolation.** The original game is hard-locked to 60 fps. The runtime can generate in…

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