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MothCocoon/FlowGraph
Design-agnostic node system for scripting game’s flow in Unreal Engine
Brief / README 摘要
查看原文Flow plug-in for Unreal Engine is a design-agnostic event node editor. It provides a graph editor tailored for scripting flow of events in virtual worlds. It's based on a decade of experience with designing and implementing a narrative layer in video games. All we need here is simplicity. The aim of publishing it as an open-source project is to let people tell great stories and construct immersive worlds more easily. That allows us to enrich video game storytelling so we can inspire people and make our world a better place. A single node in this graph is a simple UObject, not a function like i…
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